The Breakroom
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Twitterrific: New Rules, Same Road
August 22, 2012
Like most third-party developers, we had been anticipating an announcement regarding Twitter’s API for several months. Twitter had hinted at new guidelines designed to make users’ experience with the social network more “consistent” across the board, but we really weren’t sure what it would mean for the future of Twitterrific. Now we know and can […]
New Low Prices!
July 31, 2012
At Apple’s Worldwide Developers Conference in 2003 we had a booth in the Exhibitor’s Pavilion. During that event we launched a new product targeted at developers. Stockicons.com gave small software design shops a more economical way to add professional quality icons to their applications. The site launched with four collections and 320 icons. Over nine […]
Lost Cities iOS Game Design
July 10, 2012
We invite you to check out this special pre-release preview of Lost Cities currently being developed by TheCodingMonkeys. The Iconfactory created the user interface design including vivid retina display graphics, as well as the app icon and website design. More sneak peeks will be posted prior to release so plan on checking back here or […]
Farewell, Fearless Leader
July 2, 2012
Way back in 1994 I was working for a startup database publishing company producing their corporate ID and marketing materials. We purchased a tiny interactive design group led by an inspiring, enthusiastic young man named Ron Jones. I was fortunate to have been given the opportunity to join his team. I am saddened to say […]
Astronut for iPad Blasts Off!
May 10, 2012
The iconfactory is pleased to announce the release of Astronut for iPad. Let gravity and guts be your guide as you blast off on a planet-hopping adventure of cosmic proportions. Travel to uncharted galaxies, gather star shards and avoid unfriendly life forms, all on your quest to explore the known universe and become the ultimate […]