The Breakroom

We are terrible at tooting our own horn. Someone recently was excited to learn we offered design services to clients – something we’ve been doing for over 25 years and is a significant part of our business. It was clearly time for a refresh of iconfactory.com so we could highlight that aspect of our work.  […]

Happy Anniversary, xScope!

November 14, 2023

Twenty years ago today, we released a new product. To say that product has been a success would be an understatement. It’s been an essential part of a workflow for tens of thousands of folks. It’s also an app that has evolved with our desktop environments over the years: it predates responsive web design, Retina […]

Announcing Linea Sketch 4.3

November 7, 2023

The latest update to Linea Sketch is now available! From textures to thumbnail cropping, version 4.3 is packed with clever new features to make sketching on your iPad easier and more fun than ever. Textures Have Never Been Easier We’ve created a variety of pre-defined seamless textures to let you quickly add visual interest and […]

We took some time to chat with the nice folks over at HostingAdvice about all things Iconfactory: from our history, to our current projects, to what the future might hold. HostingAdvice serves up a daily helping of technology news, product reviews, and profiles the movers & shakers of our industry. Many of our long-time fans and […]

Announcing Linea Sketch 4.2

January 24, 2023

Today’s Linea update brings several new and exciting features designed to give you more options while sketching and when moving images into and out of the app. Version 4.2 also includes a bevy of improvements that reduce friction when transforming artwork, provide new and updated templates, and much more.  The Nitty Gritty Linea’s new Organic […]

The Year In Review for 2022

December 16, 2022

More than any other year in recent memory, 2022 brought big changes—some good, some bad, and some sad. During our 25 years in business we’ve learned to roll with all manner of punches and continue forging ahead. This year was no different.  Old Friends This year brought a string of notable updates to some of […]

Last week we paused to remember the life, art and legacy of Corey Marion, our beloved friend and Iconfactory founder who passed away on Sunday, May 22nd. Corey was a kind, talented and amazing person who touched the lives of all who knew him by his digital creations and generous deeds. We love you now […]

Started by illustrator and animator Jake Parker in 2014, Inktober encourages artists, amateurs and professionals alike, to express themselves every day during the month of October. Each day people craft a sketch or drawing based on the day’s creative prompt in their favorite artistic mediums, be they analog or digital. Back in 2019 and again in 2020, we […]

Last month’s announcement was a long time coming. Frenzic on macOS was introduced 14 years ago. For players on iOS, it was a mere 13 year wait. Our First Wait The long delay shouldn’t have come as too much of a surprise: the development history of Frenzic is full of waiting for the right moment. […]

Making Music for Robots

June 28, 2021

Frenzic: Overtime is the fast-paced sequel to the original game which first debuted thirteen years ago. Everything about this new title has been propelled far beyond the original – including the soundtrack music which is streaming now on Apple Music and Spotify. When I created the original music for Frenzic, I’d been a casual GarageBand […]