The Breakroom

The iconfactory is pleased to announce the release of Astronut for iPad. Let gravity and guts be your guide as you blast off on a planet-hopping adventure of cosmic proportions. Travel to uncharted galaxies, gather star shards and avoid unfriendly life forms, all on your quest to explore the known universe and become the ultimate […]

Ramp Champ Has a New Home

April 24, 2012

We are pleased to officially announce that the beloved and addictive carnival boardwalk classic Ramp Champ is now in the loving hands of our good friends over at DS MediaLabs. When we partnered with the DS team way back in 2008 we had no idea how much work was ahead of us. This was technically […]

This week podcast hosts Marc Edwards, Seth Clifford and Rene Ritchie invited Ged over to talk about a range of design related subjects in their latest episode of Iterate. The discussion was really fun and informative and the trio posed great questions about where we came from, our icon design process, how Twitterrific came into […]

If you’ve ever sat in silence for hours after having paused your music and forgotten to resume it, then you’re in good company. We used to forget to un-pause our music all the time which is why we created Take Five, a small utility which automatically un-pauses your music for you after a set interval. […]

You may have noticed we’ve been releasing lots of software updates recently. There’s no doubt we’ve been busy bees and the best news is there’s still lots more to come. With the increased focus on software, Gedeon thought it would be fun to take a look back at where we’ve been in the last five […]

Welcome Astronut!

November 15, 2010

We’re pleased to announce Astronut, our newest game for iPhone and iPod touch! Let gravity and guts be your guide as you blast off on a planet-hopping adventure of cosmic proportions. Travel to uncharted galaxies, gather star shards and avoid unfriendly life forms, all on your quest to explore the universe and become the ultimate […]

Our fun and frantic game for kids of all ages, Pickin’ Time, is now a universal application. Optimized for the iPad as well as the new iPhone 4’s retina display, fast-paced veggie picking has never been better. Pick on your own, gather your friends around a single iPhone/iPad/iPod touch, or use multiple devices over WiFi […]

Our fun and frantic game for kids of all ages, Pickin’ Time, is going universal. Optimized for the iPad as well as the new iPhone 4’s retina display, fast-paced veggie picking has never been better. Pick on your own, gather your friends around a single iPhone/iPad/iPod touch, or use multiple devices over WiFi for a […]

Watch Out Cupertino

April 9, 2010

November 2008. Greensboro, North Carolina. The Iconfactory welcomes an enthusiastic new designer to the team. Louie Mantia joins us on the factory floor eager to jump in with both feet as we are ramping up our iPhone game development efforts. April 2010. Louie prepares for the next phase in what will undoubtedly be an illustrious […]

The Iconfactory is teaming up with Gowalla to bring you a fun social scavenger hunt you won’t want to miss. Simply use Gowalla to check into any U.S. Apple Store between now and April 6th to collect Ollie, the lovable mascot of Twitterrific in digital form. Adding Ollie to your Gowalla stash is pretty cool, […]