The Breakroom
Category: Development
Let’s Talk Tapestry
March 21, 2025
There’s a lot to be said about an app that you pour your heart and soul into for well over a year. For nearly as long, we’ve been making the rounds, chatting up our friends and peers about Tapestry and have been grateful for the chance to talk about our work. If you’ve missed any […]
Supercharge Tapestry with Connectors
March 11, 2025
Since Tapestry’s launch, customers have been enjoying the app’s ability to combine content from across the open web into a personal, chronological timeline. And Tapestry continues to get even better thanks to a bevy of useful connectors, created by talented third party developers. Connectors retrieve the content that gets woven into your Tapestry timeline. The […]
Tapestry: Past, Present, and Future
February 25, 2025
After a successful Kickstarter campaign, and ten months of development, Tapestry is finally an App Store reality. Tapestry presents content in chronological order, with no algorithm or other person deciding what you should or shouldn’t see. Content can come from social media services like Bluesky, Mastodon, or Tumblr, as well as RSS feeds, podcasts, YouTube […]
Enter Tapestry
February 4, 2025
We’ve been making apps for decades and have acquired the skills to build all sorts of great things. But even talented teams can be challenged, and our latest product has been the hardest yet. I’m talking about Tapestry. It’s taken ten months since 3,369 folks agreed that the idea of putting all the things you follow […]
Thinking Outside the Box with MuseBox
July 16, 2024
Sometimes a design project can hit a roadblock and stall out – a point where for some reason it becomes difficult to leap over a certain potential solution in order to arrive at an even better one. Brushed Pixel came to us for help with this very situation. They had developed a solid starting point […]
Developers, Developers, Develop!
January 12, 2024
Two of our most popular developer tools were updated this week. It’s not just our website that’s getting the love! xScope Our primary focus with xScope version 4.7 was to update the screen recording code. Alerts in the Sonoma beta gave us pause and we noticed an increase in crashes with the older APIs. There […]
Happy Anniversary, xScope!
November 14, 2023
Twenty years ago today, we released a new product. To say that product has been a success would be an understatement. It’s been an essential part of a workflow for tens of thousands of folks. It’s also an app that has evolved with our desktop environments over the years: it predates responsive web design, Retina […]
Announcing Linea Sketch 4.3
November 7, 2023
The latest update to Linea Sketch is now available! From textures to thumbnail cropping, version 4.3 is packed with clever new features to make sketching on your iPad easier and more fun than ever. Textures Have Never Been Easier We’ve created a variety of pre-defined seamless textures to let you quickly add visual interest and […]