The Breakroom
Tag: macOS
Thinking Outside the Box with MuseBox
July 16, 2024
Sometimes a design project can hit a roadblock and stall out – a point where for some reason it becomes difficult to leap over a certain potential solution in order to arrive at an even better one. Brushed Pixel came to us for help with this very situation. They had developed a solid starting point […]
Tapestry Unwoven
February 6, 2024
It’s a bold claim to say you can make a universal timeline for the Internet. But you can. And we have. This post will explain the technology behind Project Tapestry and how we tested it as a prototype. We’ll keep this discussion at a fairly basic level: if you’re a web or app developer, you’ll […]
Developers, Developers, Develop!
January 12, 2024
Two of our most popular developer tools were updated this week. It’s not just our website that’s getting the love! xScope Our primary focus with xScope version 4.7 was to update the screen recording code. Alerts in the Sonoma beta gave us pause and we noticed an increase in crashes with the older APIs. There […]
Beware: xScope & macOS Sonoma
November 1, 2023
We’ve been working on a compatibility update for xScope on macOS Sonoma for the past few weeks. The current version has been fine through the beta release, so we’ve been making minor tweaks and adding some performance improvements – certainly nothing urgent. With last week’s release of macOS Sonoma 14.1 (on October 25th) things changed […]
Triode 2.1 – Conjuring Magic
October 10, 2023
Hot on the heels of a major new release, there’s a new version of Triode with two big new improvements. Our Internet radio app just keeps getting more perfect with Shazam and data management! Triode does its best to figure out what song is playing, but if you’ve ever been listening to a station without […]
WorldWideWeb 2.1
October 3, 2023
Our simple web server for developers continues to improve with version 2.1. In this update, we’ve implemented two new features that are often requested by PRO users. On macOS, we added support for a reverse proxy. This lets you use WorldWideWeb as a frontend web server for a backend development environment. In simpler terms, this […]
Triode 2 – Improvements Everywhere
September 20, 2023
Announcing Triode 2 – a huge update to our popular Internet radio app. We’ve packed the new version with improvements, including new support for Shortcuts and Widgets, improved Siri and CarPlay support, and a ton of tweaks and refinements across iOS, macOS, tvOS, and CarPlay. Interactive Widgets Triode now sports two different types of iOS […]
WorldWideWeb for PROs
May 16, 2023
WorldWideWeb, our simple web server for iOS and macOS, has been a hit with developers. It’s another case of us scratching our own itch and finding out there are lots of folks who need to do the same thing! Of course, people who rely on an app also start asking for features. One feature that […]
Wallaroo: A Journey from iOS to macOS (Part 3)
March 24, 2023
Another day, another set of revelations. We’ve almost reached our destination, so let’s get going! Tooling Problems SwiftUI and the cross-platform frameworks you will be using are either: A new thing with bugs and rough edges — and quickly evolving. An old thing with decades of legacy — and unlikely to change. You will have […]
Wallaroo: A Journey from iOS to macOS (Part 2)
March 23, 2023
It’s day two of our epic journey from iOS to macOS. Let’s get started with everyone’s favorite topic. Ugly Code In every app, there’s code you hate writing, but do it anyway. Shipping is better than perfection! Here are our less-than-proud moments in Wallaroo for the Mac: Handling URLs SwiftUI’s default mechanism for handling URLs […]