The Breakroom
Category: Apps
A Revolutionary New Feature for Notchmeister
May 23, 2023
We’re proud to announce that version 1.0.4 of Notchmeister is now available to download. And with it comes a revolutionary new feature called Fusion Dice. They spin. You can click on them, too. Fusion Dice are the perfect accompaniment to a never-ending video conference—you’re looking right into the camera while clicking the time away! And […]
WorldWideWeb for PROs
May 16, 2023
WorldWideWeb, our simple web server for iOS and macOS, has been a hit with developers. It’s another case of us scratching our own itch and finding out there are lots of folks who need to do the same thing! Of course, people who rely on an app also start asking for features. One feature that […]
Down the Rab-bot Hole
May 10, 2023
It’s time to save the world! Again! Our fast-paced puzzler, Frenzic: Overtime, is back with a brand new chapter to test your reaction and flex your gray matter. Enjoy new challenges as you battle your way through 30 exciting levels, complete new mini-goals, and solve unique puzzles that earn Game Center achievements. Join in the fun to […]
Wallaroo: A Journey from iOS to macOS (Part 3)
March 24, 2023
Another day, another set of revelations. We’ve almost reached our destination, so let’s get going! Tooling Problems SwiftUI and the cross-platform frameworks you will be using are either: A new thing with bugs and rough edges — and quickly evolving. An old thing with decades of legacy — and unlikely to change. You will have […]
Wallaroo: A Journey from iOS to macOS (Part 2)
March 23, 2023
It’s day two of our epic journey from iOS to macOS. Let’s get started with everyone’s favorite topic. Ugly Code In every app, there’s code you hate writing, but do it anyway. Shipping is better than perfection! Here are our less-than-proud moments in Wallaroo for the Mac: Handling URLs SwiftUI’s default mechanism for handling URLs […]
Wallaroo: A Journey from iOS to macOS (Part 1)
March 22, 2023
Last September we released a completely new app that makes getting wallpapers on your devices a breeze. Wallaroo was written entirely in SwiftUI. We learned a lot writing it and Sean Heber spent five days covering the highlights. But this initial release was only available on iOS. From the get go, we had planned on […]
Announcing Wallaroo for macOS
March 21, 2023
Ever since we launched Wallaroo for iOS back in September of 2022, people have been rediscovering the joy of custom wallpapers. Wallaroo makes it easy to explore, discover, and set the hundreds of wallpapers our artists have created over the past few years, with new creations added each week. Now Wallaroo brings everything you love […]
Clicker 2.0
February 3, 2023
Back in 2015, we released our first watchOS app. Clicker is a simple app with a simple goal: a way to keep track of something important in your life using your Apple Watch. It’s been used by hundreds of thousands of customers. For me, Clicker kept me swimming in the ocean, for others the count […]
Masto-do or Masto-don’t?
January 27, 2023
Let’s just say that January 12th was expected, yet still surprising. We knew the cutting and slashing at Twitter would affect us at some point, but how we’d get eviscerated was an unknown. Many other people saw it was coming as reality began to sink in at the end of October. We’ve been asked, countless […]
Announcing Linea Sketch 4.2
January 24, 2023
Today’s Linea update brings several new and exciting features designed to give you more options while sketching and when moving images into and out of the app. Version 4.2 also includes a bevy of improvements that reduce friction when transforming artwork, provide new and updated templates, and much more. The Nitty Gritty Linea’s new Organic […]