The Breakroom

Apple’s new Liquid Glass design that was announced at WWDC25 is more than just a fresh coat of paint—it’s a signal. One that points simultaneously to the future of digital interfaces and to the past. We’re calling it neo-retro.  Liquid Glass appears new and futuristic, yet somehow familiar—after all, the idea of translucent interface elements animating […]

Tapestry Unwoven

February 6, 2024

It’s a bold claim to say you can make a universal timeline for the Internet. But you can. And we have. This post will explain the technology behind Project Tapestry and how we tested it as a prototype. We’ll keep this discussion at a fairly basic level: if you’re a web or app developer, you’ll […]

It’s getting more and more difficult to stay up to date with friends and our favorite sources of news and information. There are so many different social networks and personal blogs these days that it’s a bit of a struggle keeping tabs on everyone and everything. We think there’s a better way. Today we’re launching […]

WorldWideWeb 2.1

October 3, 2023

Our simple web server for developers continues to improve with version 2.1. In this update, we’ve implemented two new features that are often requested by PRO users. On macOS, we added support for a reverse proxy. This lets you use WorldWideWeb as a frontend web server for a backend development environment. In simpler terms, this […]

WorldWideWeb for PROs

May 16, 2023

WorldWideWeb, our simple web server for iOS and macOS, has been a hit with developers. It’s another case of us scratching our own itch and finding out there are lots of folks who need to do the same thing! Of course, people who rely on an app also start asking for features. One feature that […]

We took some time to chat with the nice folks over at HostingAdvice about all things Iconfactory: from our history, to our current projects, to what the future might hold. HostingAdvice serves up a daily helping of technology news, product reviews, and profiles the movers & shakers of our industry. Many of our long-time fans and […]

Another day, another set of revelations. We’ve almost reached our destination, so let’s get going! Tooling Problems SwiftUI and the cross-platform frameworks you will be using are either: A new thing with bugs and rough edges — and quickly evolving. An old thing with decades of legacy — and unlikely to change. You will have […]

It’s day two of our epic journey from iOS to macOS. Let’s get started with everyone’s favorite topic. Ugly Code In every app, there’s code you hate writing, but do it anyway. Shipping is better than perfection! Here are our less-than-proud moments in Wallaroo for the Mac: Handling URLs SwiftUI’s default mechanism for handling URLs […]

Last September we released a completely new app that makes getting wallpapers on your devices a breeze. Wallaroo was written entirely in SwiftUI. We learned a lot writing it and Sean Heber spent five days covering the highlights. But this initial release was only available on iOS. From the get go, we had planned on […]

Masto-do or Masto-don’t?

January 27, 2023

Let’s just say that January 12th was expected, yet still surprising. We knew the cutting and slashing at Twitter would affect us at some point, but how we’d get eviscerated was an unknown. Many other people saw it was coming as reality began to sink in at the end of October. We’ve been asked, countless […]